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Welcome to my online portfolio On this site you can review some of my current and finished projects I worked on during my recent years at the technical university in Vienna and at the university of applied sciences in Hagenberg. As a dedicated gamer a soon realised my passion in creating games after designing and scripting some levels in Valves Hammer Editor for Half-Life. In 2004 I started my studies in Hagenberg attending the course media technology and -design where I concentrated the majority of my project development time on programming C++, OpenGl, Java and ActionScript 2.0. After completing my bachelor's degree I moved to Vienna where I am attending the master's course computer graphics & digital image processing. Here I am specializing on real time rendering with special interest on game development. Therefore, my personal favorites of software development concern game design as well as mathematical and physical calculations implemented into UTC Horn Tennis Challenge, Arena - Bloodlust and Warfare. |